

Once you hit the third world, everything becomes more exciting - there are physics-based puzzles, the levels get longer, and much more.Īll the action takes place with a pleasant soundtrack, which is very fitting for this setting. You have to run, jump, and destroy everything in your path to reach the end of the level. The gameplay in the first two worlds is typical for a platformer. The feeling is heightened by the cutscenes after each level, but then you remember that you are still in the game and continue the campaign through the lands of the Vikings. If you stop and look at the surrounding world, you can see that everything is alive: flying birds, running animals, and so on. After a while, you start to doubt whether this is a cartoon or not because everything is worked out to the last detail. The graphics in the game are really colorful and bright. The game reveals the story of Oddmar - a clumsy Viking, who didn't want to become a warrior. It is visually beautiful and you can really feel the love the team had for this game. Can't do it at work, can't do it at home. I have to write a review, but I cannot put this game down. So I have a serious problem with this game. I am at my wit's end as to what else I should say to persuade you to go to the App Store and buy this pearl of a game right now. It's noticeable right away that controls are very fluid and responsive, however, there are instances when instead of jumping our valiant viking-to-be opted for axe-swinging. Going there involves an evil mushroom that belches out a hallucinogenic gas, sending Oddmar into the dream-like places. The gameplay idea and its execution are truly one-of-a-kind.Įach level objectives are similar to those found in Leo's Fortune, but unlike it here you get side missions as well. The game is so vibrant and colorful that I often found myself stopping mid-level just to marvel at its beauty and explore a plethora of details in Oddmar's environment, but this is far from being a mere eye candy. To keep the review within character limit would certainly be a 'mission impossible' considering Oddmar’s Disney-like cut-scenes, dramatic/comedic story, stunning artwork, epic boss fights, and what not.

This is perhaps the first puzzling platformer since Rayman Jungle Run and Leo's Fortune that gave me as much pleasure and fun.
